• Project Type: VR First-Person Action Game
  • Skills Needed: C#, Unity, Leadership, HTC Vive
  • Project Time: Sep 5, 2016 - Sep 19, 2016
  • Description: This Project is created in the class "Building Virtual World" round 1 within 2 weeks, and I was the lead programmer and producer. In this project, the player will play as a princess who is a warrior as well to punch away enemy soldiers to protect her lover. As a programmer, I was responsible for programming the gameplay mechanics like realistic punching physics, minion behaviors, minion generations and so on. As a producer, I learned how to communicate efficiently with teammates who have different roles and how to keep a fast-prototype project in scale.